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Table of Contents
Examples of Codes for Emodules
This page includes some Tips and Tricks for coding Enlightenment 17 modules, you can found here a lot of chunks of examples of nice and useful things
You can consider this page as a kind of fast reference for E17 modules
Chunks of codes
Modules
Load, enable, disable, etc. an e17 module
E_Module *m; e_module_find("dropshadow"); if (dropshadow) e_module_enable(dropshadow);
E17 Actions
Send an e17 action (ex. restart e17)
E_Action *a; a = e_action_find("restart"); if ((a) && (a->func.go)) a->func.go(NULL, NULL);
Note:
See TracWiki
for help on using the wiki.